Technical Level Designer
Santa Rosa, Calabarzon
4d ago

Company Description

Ubisoft is committed to enriching players lives with original & memorable entertainment experiences. Ubisoft builds worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.

With over 30 locations worldwide, 94 nationalities and 55 spoken languages, Ubisoft teams are a creative force with a diverse range of specialties in development, business and operations.

Through cross-studio collaboration and a forward-looking approach, they dream up new ideas, anticipate new technologies, and continually enhance their expertise.

From breathtaking gaming experiences to award winning marketing campaigns, Ubisoft creates engaging worlds that foster passionate communities.

Job Description

The technical level designer will create and implement complex technical and / or system design elements into the game. Acting as a technical reference for team members, he / she will serve as a bridge between the tech and design teams and provide support whenever necessary.


Oversee the production and implementation of the technical elements of a complete game feature by working in close collaboration with technical directors, programmers and other collaborators

Contribute to data optimization and validation by ensuring that colleagues comply with the technical standards and keep within budget constraints

Acts as one of the projects technical expert on a specific game element

Take part in advanced data debugging until production has ended

Periodically provide feedback to design technical directors, including solutions to technical issues and suggestions to improve tools and methods, bugs, etc.

As an expert user, help test new features and tools before they are deployed to the rest of the team

Carry out production tasks as a game or level designer and prototype the gameplay features during game design

Design and implement elements that are more complex, more abstract or more technically challenging which impact the entire game

Carry out all other related tasks


Has experience in technical design, scripting, game design or level design

Preferably with experience in engines or platforms, 2D / 3D software, programming and scripting

Solid analytical and problem-solving skills

Adaptable, detail oriented, proactive and autonomous

Able to clearly express ideas (spoken and written)

Able to understand and communicate in technical language

Eager to learn

Additional Information

All your information will be kept confidential according to EEO guidelines.

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