Technical Animator
Ubisoft
Santa Rosa, Calabarzon, PH
5d ago

Company Description

In 2016, Ubisoft Philippines opened as the first and only AAA game development studio in the country. Since then, the studio has grown to around 150 professionals, co-developing the following flagship franchises : Assassin's Creed (AC) : Odyssey, AC : Origins, AC III Remaster, AC Liberation and AC Rogue on Nintendo Switch, For Honor, Skull & Bones, The Crew 2 and more upcoming unannounced projects.

Ubisoft is a leading creator, publisher, and distributor of interactive entertainment and services in the world. We are located in the emerging central business district in the South of Manila, with a lush, green, family-friendly ecosystem.

Our building is within DLSU Laguna, our partner university whom we have been working closely with in the creation of Video Game Development courses, training developers of the future .

Through partnerships in the academe and active involvement in events, we aim to continue growing the game dev industry in the Philippines and South East Asia.

Ready to tackle new challenges and take entertainment to the next level? Join us and Create the Unknown.

Role Summary

As a Technical 3D Animator, you will be responsible to create the game characters rigs and to develop some tools for the Animation team.

Responsibilities

  • Quickly learn an existing AAA game animation system and pipeline
  • Train animators in workflow, tools and anything else surrounding implementation of animation assets into the game-engine
  • Supervise all integration of the animation assets into the game engine
  • Have good knowledge of existing engines and animation packages within the industry
  • Communicate with Engine and Animation Programmer
  • Provide constant technical support of the tools and engine to the animation team and communicate regularly the technical restrictions and their rationale
  • Assist the design, integration and validation of animation assets
  • Qualifications

  • 4 years + professional experience in animation, 2 years of experience in a similar position
  • Preferably with experience in AAA games
  • Excellent knowledge of 3D Studio Max and Max Script; good knowledge of motion builder
  • Excellent knowledge of Human Anatomy
  • Good ability to teach
  • Able to write technical documentation
  • Good capacity to communicate verbally as well as written
  • To all applicants : Kindly upload your cover letter, CV and online portfolio link

    Additional Information

    Our top priority are our people : Ubisoft offers a world-class working environment that facilitates collaboration, open communication, and fun.

    We ensure our team receive the best training, regularly sending them to trips to other Ubisoft studios around the globe.

    We work hard, but we play hard too. With our monthly events, parties, regular video game tournaments, music and sports clubs, you can bet that were serious about fun!

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