In 2016, Ubisoft Philippines opened as the first and only AAA game development studio in the country. Since then, the studio has grown to around 150 professionals, co-developing the following flagship franchises : Assassin's Creed (AC) : Odyssey, AC : Origins, AC III Remaster, AC Liberation and AC Rogue on Nintendo Switch, For Honor, Skull & Bones, The Crew 2 and more upcoming unannounced projects.
Ubisoft is a leading creator, publisher, and distributor of interactive entertainment and services in the world. We are located in the emerging central business district in the South of Manila, with a lush, green, family-friendly ecosystem.
Our building is within DLSU Laguna, our partner university whom we have been working closely with in the creation of Video Game Development courses, training developers of the future .
Through partnerships in the academe and active involvement in events, we aim to continue growing the game dev industry in the Philippines and South East Asia.
Ready to tackle new challenges and take entertainment to the next level? Join us and Create the Unknown.
The Lead Game Designer will be handling a multidisciplinary team. You will ensure that the deliverables meet Ubisoft standards.
You will anticipate and resolve situations that hinder the teams production objectives. This position also entails active participation in the creation and development of the game design by supporting the Creative Director.
Understand consumer needs and ensure that the elements developed by the team will contribute to player satisfaction and enjoyment
Work with project managers to determine and assess project scope, production capacity and set priorities for the team
Work with artists and programmers to ensure proper implementation of the game features designed
Delegate tasks and track the progress of the teams deliverables
Communicate project objectives and strategies to team members
Provide clear and structured project documents to ensure that gameplay intentions are understood
Actively participate in the decision-making process with management and oversee the necessary adjustments to ensure that the team meets expectations
Create a work environment that is motivating for team members and which fosters development and creation
Support career advancement and suggest development and interpersonal skills training and techniques sessions to team members
Carry out performance follow ups and assessments
Participate in the selection of team members
Any other ad-hoc duties, if necessary
Must have shipped at least 2 AAA games as a Lead or Senior Game Designer role
Has experience in leading a multidisciplinary team
Excellent communication and interpersonal skills
Strong management and planning skills
Highly organized and analytical
Excellent management and planning skills
Proactive and enthusiastic team player
Solution oriented and ability to work effectively under pressure
Passionate about playing and creating games
Kindly provide your CV and portfolio
All your information will be kept confidential according to EEO guidelines.
Our top priority are our people : Ubisoft offers a world-class working environment that facilitates collaboration, open communication, and fun.
We ensure our team receive the best training, regularly sending them to trips to other Ubisoft studios around the globe.
We work hard, but we play hard too. With our monthly events, parties, regular video game tournaments, music and sports clubs, you can bet that were serious about fun!