Lead Game Designer
Ubisoft
Santa Rosa, PH
4d ago

Company Description

In 2016, Ubisoft Philippines opened as the first and only AAA game development studio in the country. Since then, the studio has grown to around 150 professionals, co-developing the following flagship franchises : Assassin's Creed (AC) : Odyssey, AC : Origins, AC III Remaster, AC Liberation and AC Rogue on Nintendo Switch, For Honor, Skull & Bones, The Crew 2 and more upcoming unannounced projects.

Ubisoft is a leading creator, publisher, and distributor of interactive entertainment and services in the world. We are located in the emerging central business district in the South of Manila, with a lush, green, family-friendly ecosystem.

Our building is within DLSU Laguna, our partner university whom we have been working closely with in the creation of Video Game Development courses, training developers of the future .

Through partnerships in the academe and active involvement in events, we aim to continue growing the game dev industry in the Philippines and South East Asia.

Ready to tackle new challenges and take entertainment to the next level? Join us and Create the Unknown.

Job Description

The Lead Game Designer will be handling a multidisciplinary team. You will ensure that the deliverables meet Ubisoft standards.

You will anticipate and resolve situations that hinder the teams production objectives. This position also entails active participation in the creation and development of the game design by supporting the Creative Director.

Responsibilities

Understand consumer needs and ensure that the elements developed by the team will contribute to player satisfaction and enjoyment

Work with project managers to determine and assess project scope, production capacity and set priorities for the team

Work with artists and programmers to ensure proper implementation of the game features designed

Delegate tasks and track the progress of the teams deliverables

Communicate project objectives and strategies to team members

Provide clear and structured project documents to ensure that gameplay intentions are understood

Actively participate in the decision-making process with management and oversee the necessary adjustments to ensure that the team meets expectations

Create a work environment that is motivating for team members and which fosters development and creation

Support career advancement and suggest development and interpersonal skills training and techniques sessions to team members

Carry out performance follow ups and assessments

Participate in the selection of team members

Any other ad-hoc duties, if necessary

Qualifications

Must have shipped at least 2 AAA games as a Lead or Senior Game Designer role

Has experience in leading a multidisciplinary team

Excellent communication and interpersonal skills

Strong management and planning skills

Highly organized and analytical

Excellent management and planning skills

Proactive and enthusiastic team player

Solution oriented and ability to work effectively under pressure

Passionate about playing and creating games

Kindly provide your CV and portfolio

All your information will be kept confidential according to EEO guidelines.

Additional Information

Our top priority are our people : Ubisoft offers a world-class working environment that facilitates collaboration, open communication, and fun.

We ensure our team receive the best training, regularly sending them to trips to other Ubisoft studios around the globe.

We work hard, but we play hard too. With our monthly events, parties, regular video game tournaments, music and sports clubs, you can bet that were serious about fun!

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