In 2016, Ubisoft Philippines opened as the first and only AAA game development studio in the country. Since then, the studio has grown to around 150 professionals, co-developing the following flagship franchises : Assassin's Creed (AC) : Odyssey, AC : Origins, AC III Remaster, AC Liberation and AC Rogue on Nintendo Switch, For Honor, Skull & Bones, The Crew 2 and more upcoming unannounced projects.
Ubisoft is a leading creator, publisher, and distributor of interactive entertainment and services in the world. We are located in the emerging central business district in the South of Manila, with a lush, green, family-friendly ecosystem.
Our building is within DLSU Laguna, our partner university whom we have been working closely with in the creation of Video Game Development courses, training developers of the future .
Through partnerships in the academe and active involvement in events, we aim to continue growing the game dev industry in the Philippines and South East Asia.
Ready to tackle new challenges and take entertainment to the next level?
Join us and Create the Unknown.
Carry out the follow ups of the team and provide the producer with information on the progress of the work on a regular basis;
Suggest a plan of attack for any delays that could affect the content, schedule, or quality
Manage multiple sub teams, working with content / art, tech, and design, share the vision of the project and engage team members
Own the schedules and tracking, production pipelines and content delivery, iterating on process as needed to find the most effective methods
Define the projects scope, budget and timelines
Develop resource plans and anticipate needs
Ensure that game quality expectations are met & milestones are released on schedule.
Evaluate the needs of the team in terms of resources and jobs, and ensure that these are met, maintain a good standard of commitment and team motivation to create a work environment that promotes productivity;
Participate in respecting and following up on the budget;
Determine the purchasing needs for the project (e.g. : software, material).
Act as a coach for the team and provide regular feedback;
Participate in determining training and development needs.
Participate in the teams performance assessment process;
Take the necessary disciplinary measures during the first steps of the disciplinary process when necessary.
Minimum of 5 years experience in a management position (Lead or Production role)
At least one full game (shipped) project under your belt in the role of Producer, Associate Producer or Project Manager
Game development tools knowledge and work experience (Jira, etc.)
Strong Project Management Skills, with experience in Agile Methodologies
Broad understanding of game development processes production, design, code, art.
Capacity to analyze risk and make contingency plans;
Strong interpersonal, communication and leadership skills
Ability to give constructive feedback in line with the scope of the project
Ability to work in an constantly evolving environment
Experience managing multiple teams
Autonomous and proactive attitude
Our top priority are our people : Ubisoft offers a world-class working environment that facilitates collaboration, open communication, and fun.
We ensure our team receive the best training, regularly sending them to trips to other Ubisoft studios around the globe.
We work hard, but we play hard too. With our monthly events, parties, regular video game tournaments, music and sports clubs, you can bet that were serious about fun!